Hear a cross-section
The free sampler below is drawn from these same twelve packs, so it is a fair sample of what the collection contains.
Download the 33-sound sampler free · Buy the collection on itch.io
The Complete Collection is every pack in the catalogue: interface, horror, science fiction, nature, weapons, casual mobile and the six Halloween sets. The files are identical to the individual packs and stay organised by pack, so you can drop in only the folders a project needs.
The free sampler below is drawn from these same twelve packs, so it is a fair sample of what the collection contains.
Download the 33-sound sampler free · Buy the collection on itch.io
Taps, toggles, confirms, errors, notifications and level-up cues.
Ambient beds, stingers, creature and body sounds.
Weapons and energy, engines, computer interfaces, doors and alarms.
Ambience beds for forest, water, weather and fire, plus animal and footstep events.
Melee steel, bows and firearms, with impacts and handling detail.
Bubble pops, coin collects, combo chains, star ratings and level completes.
Vampire, werewolf, zombie, ghost, skeleton and witch.
Cauldrons, cork pops, liquid pours and spellcasting.
Coffin lids, stone slabs, shovels, chains and gates.
Party horns, balloon pops, comic screams and stingers.
Candy collects, pumpkin pops, seasonal confirms and level completes.
Yes, past about three packs. The collection contains all twelve, and the files are the same ones sold individually rather than a reduced set. If a project only needs interface and weapons audio, two packs is the cheaper route; if it needs four or more, the collection is not.
Royalty-free for commercial and non-commercial work, unlimited projects, no attribution required. The one restriction is that the audio files may not be resold or redistributed on their own as a sound library or pack. Full terms are on the licensing page.
Uncompressed WAV, 44.1 kHz, 16-bit stereo, levelled to −1.5 dBTP true peak. WAV rather than OGG because Unity and Unreal re-encode audio at build time, so importing an already-compressed file compresses it twice and you hear the artefacts. Every file is checked for edge clicks and DC offset before release — here is why that matters.
The source audio is generated with ElevenLabs Sound Effects under a paid commercial licence. That is the starting point rather than the product: each candidate is screened by ear and by measurement, the ones that do not hold up are cut and regenerated, and the survivors are trimmed, faded, level-matched across their pack and set to −1.5 dBTP.
The collection is on itch.io. Individual packs are also on the Unity Asset Store and Fab — the store pages list every destination.