300 game sound effects, in 12 packs, in one purchase

The Complete Collection is every pack in the catalogue: interface, horror, science fiction, nature, weapons, casual mobile and the six Halloween sets. The files are identical to the individual packs and stay organised by pack, so you can drop in only the folders a project needs.

What is in it

UI Essentials

30 interface sounds

Taps, toggles, confirms, errors, notifications and level-up cues.

Full sound list

Horror Essentials

30 atmospheric sounds

Ambient beds, stingers, creature and body sounds.

Full sound list

Sci-Fi Essentials

30 science fiction sounds

Weapons and energy, engines, computer interfaces, doors and alarms.

Full sound list

Nature Essentials

30 outdoor sounds

Ambience beds for forest, water, weather and fire, plus animal and footstep events.

Full sound list

Weapons Essentials

30 combat sounds

Melee steel, bows and firearms, with impacts and handling detail.

Full sound list

Casual Mobile

30 game-feel sounds

Bubble pops, coin collects, combo chains, star ratings and level completes.

Full sound list

Halloween Monsters

20 creature sounds

Vampire, werewolf, zombie, ghost, skeleton and witch.

Full sound list

Halloween Witchcraft

20 potion and spell sounds

Cauldrons, cork pops, liquid pours and spellcasting.

Full sound list

Halloween Trick or Treat

20 doorstep sounds

Doorbells, knockers, sweets and wrappers.

Full sound list

Halloween Graveyard

20 crypt and undead sounds

Coffin lids, stone slabs, shovels, chains and gates.

Full sound list

Halloween Spooky Party

20 playful fright sounds

Party horns, balloon pops, comic screams and stingers.

Full sound list

Halloween Game Feel

20 seasonal interface sounds

Candy collects, pumpkin pops, seasonal confirms and level completes.

Full sound list

Is the collection better value than buying packs separately?

Yes, past about three packs. The collection contains all twelve, and the files are the same ones sold individually rather than a reduced set. If a project only needs interface and weapons audio, two packs is the cheaper route; if it needs four or more, the collection is not.

Can I use it in a commercial game?

Royalty-free for commercial and non-commercial work, unlimited projects, no attribution required. The one restriction is that the audio files may not be resold or redistributed on their own as a sound library or pack. Full terms are on the licensing page.

What format are the files?

Uncompressed WAV, 44.1 kHz, 16-bit stereo, levelled to −1.5 dBTP true peak. WAV rather than OGG because Unity and Unreal re-encode audio at build time, so importing an already-compressed file compresses it twice and you hear the artefacts. Every file is checked for edge clicks and DC offset before release — here is why that matters.

How the sounds are made

The source audio is generated with ElevenLabs Sound Effects under a paid commercial licence. That is the starting point rather than the product: each candidate is screened by ear and by measurement, the ones that do not hold up are cut and regenerated, and the survivors are trimmed, faded, level-matched across their pack and set to −1.5 dBTP.

Where to buy

The collection is on itch.io. Individual packs are also on the Unity Asset Store and Fab — the store pages list every destination.